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Volumn 2, Issue , 2001, Pages 1113-1118
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A dead reckoning algorithm with variable threshold scheme in networked virtual environment
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Author keywords
Area of interest; Dead reckoning threshold; Frequent state update; Markov chain
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Indexed keywords
CLIENT SERVER COMPUTER SYSTEMS;
COMPUTER SIMULATION;
MARKOV PROCESSES;
MATHEMATICAL MODELS;
PACKET SWITCHING;
PERFORMANCE;
RESOURCE ALLOCATION;
TELECOMMUNICATION TRAFFIC;
VIRTUAL REALITY;
AREA OF INTEREST;
DEAD RECKONING ALGORITHM;
FREQUENT STATE UPDATE;
NETWORKED VIRTUAL ENVIRONMENT;
VARIABLE THRESHOLD SCHEME;
ALGORITHMS;
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EID: 0035725060
PISSN: 08843627
EISSN: None
Source Type: Conference Proceeding
DOI: None Document Type: Conference Paper |
Times cited : (15)
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References (9)
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