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Volumn 34, Issue 10, 2001, Pages 111-112
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Online games: Crafting persistent-state worlds
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Author keywords
[No Author keywords available]
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Indexed keywords
CLIENT SERVER COMPUTER SYSTEMS;
INTERACTIVE COMPUTER SYSTEMS;
MULTIMEDIA SYSTEMS;
SOFTWARE PROTOTYPING;
VIRTUAL REALITY;
WORLD WIDE WEB;
COMPUTER ENTERTAINMENT GAMES;
ONLINE GAMES;
ONLINE MULTIPLAYER GAMING;
VIRTUAL GAME WORLD;
ONLINE SYSTEMS;
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EID: 0035474333
PISSN: 00189162
EISSN: None
Source Type: Journal
DOI: 10.1109/2.955104 Document Type: Article |
Times cited : (8)
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References (0)
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