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Volumn , Issue , 2001, Pages 30-37

Exploiting interactivity, influence, space and time to explore non-linear drama in virtual worlds

Author keywords

Entertainment applications; Virtual reality

Indexed keywords

3D CONTENT; ENTERTAINMENT APPLICATION; IMMERSIVE; INTERACTIVITY; SPACE AND TIME; TELEVISION BROADCASTS; VIRTUAL WORLDS;

EID: 0035030107     PISSN: None     EISSN: None     Source Type: Conference Proceeding    
DOI: 10.1145/365024.365032     Document Type: Conference Paper
Times cited : (21)

References (10)
  • 1
    • 33947127316 scopus 로고    scopus 로고
    • Understanding and constructing shared spaces with mixed reality boundaries
    • September
    • Benford, S., Greenhalgh, C., Reynard, G., Brown, C. and Koleva, B., Understanding and Constructing Shared Spaces with Mixed Reality Boundaries, ACM ToCHI, 5 (3), 185-223, September 1998.
    • (1998) ACM ToCHI , vol.5 , Issue.3 , pp. 185-223
    • Benford, S.1    Greenhalgh, C.2    Reynard, G.3    Brown, C.4    Koleva, B.5
  • 9
    • 0031641844 scopus 로고    scopus 로고
    • Simplifying the contents of an interactive movie game
    • L.A. April
    • Johnson, J., Simplifying the contents of an interactive movie game, CHI'98, L.A., April 1998, pp. 65-72.
    • (1998) CHI'98 , pp. 65-72
    • Johnson, J.1


* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.