메뉴 건너뛰기




Volumn 13, Issue 3, 2000, Pages 404-406

Is an Arcade-style computer game an effective medium for providing drug education to schoolchildren?

Author keywords

[No Author keywords available]

Indexed keywords

ALCOHOL; COCAINE; ILLICIT DRUG;

EID: 0034518468     PISSN: 13576283     EISSN: None     Source Type: Journal    
DOI: 10.1080/135762800750059525     Document Type: Article
Times cited : (8)

References (9)
  • 1
    • 0006547059 scopus 로고
    • Drug education amongst teenagers: A 1992 British crime survey analysis
    • Research and Planning Unit, Paper 86. London: HMSO.
    • (1994)
    • Dowds, L.1    Redfern, J.2
  • 2
    • 0003394639 scopus 로고    scopus 로고
    • Annual report on the state of the drug problem in the European Union
    • European Monitoring Centre for Drugs and Drug Addiction (EMCDDA). Lisbon: EMCDDA.
    • (1998)
  • 3
    • 0003996967 scopus 로고    scopus 로고
    • A follow-up evaluation of project Charlie: A life skills drug education programme for primary schools
    • Drug Prevention Initiative, Paper 16. London: Home Office.
    • (1997)
    • Hurry, J.1    Lloyd, C.2
  • 5
    • 4043181703 scopus 로고    scopus 로고
    • Prevention drug abuse among children and adolescents
    • National Institute on Drug Abuse (NIDA). Rockville, MD: National Institute of Health Publication.
    • (1997)
  • 7
    • 0003972196 scopus 로고    scopus 로고
    • Young people, drugs and peer education: An evaluation of the Youth Awareness Programme (YAP)
    • Drug Prevention Initiative, Paper 13. London: HMSO.
    • (1996)
    • Shiner, M.1    Newburn, T.2
  • 9
    • 0006577038 scopus 로고
    • National campaign against drug abuse, an evaluation of a model of drug education. Monograph Series No. 22. Canberra: Australian Government Publishing Service.
    • (1992)
    • Wragg, J.1


* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.