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Volumn 7, Issue 1, 2000, Pages 22-33

SeamlessDesign for 3D object creation

Author keywords

[No Author keywords available]

Indexed keywords

COMPUTATIONAL GEOMETRY; COMPUTER WORKSTATIONS; DISPLAY DEVICES; GRAPHICAL USER INTERFACES; INTERACTIVE COMPUTER SYSTEMS; OPTICAL DEVICES; ROBOT PROGRAMMING; SOFTWARE PROTOTYPING; STEREO VISION; VIRTUAL REALITY;

EID: 0033870945     PISSN: 1070986X     EISSN: None     Source Type: Journal    
DOI: 10.1109/93.839308     Document Type: Article
Times cited : (60)

References (19)
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  • 3
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  • 5
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    • 3DM: A three dimensional modeler using a head-mounted display
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  • 7
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    • Working in a virtual world: Interaction techniques used in the chapel hill immersive modeling program
    • Chapel Hill, N.C.
    • M.R. Mine, Working in a Virtual World: Interaction Techniques Used in the Chapel Hill Immersive Modeling Program, UNC Chapel Hill Computer Science Technical Report TR96-029, Chapel Hill, N.C., 1996.
    • (1996) UNC Chapel Hill Computer Science Technical Report TR96-029
    • Mine, M.R.1
  • 9
    • 0029756036 scopus 로고    scopus 로고
    • Multi-perspective collaborative design in persistent networked virtual environments
    • IEEE Computer Society, Los Alamitos, Calif.
    • J. Leigh et al., "Multi-Perspective Collaborative Design in Persistent Networked Virtual Environments," Proc. IEEE Virual Reality Annual Int'l Symp., IEEE Computer Society, Los Alamitos, Calif., 1996, pp. 253-260.
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    • Leigh, J.1
  • 10
    • 0343542399 scopus 로고
    • Virtual space teleconferencing system - Real time detection and reproduction of 3D human images
    • Elsevier, Amsterdam
    • F. Kishino et al., "Virtual Space Teleconferencing System - Real Time Detection and Reproduction of 3D Human Images," Proc. Human-Computer Interaction Int'l, Elsevier, Amsterdam, 1993, pp.669-674.
    • (1993) Proc. Human-Computer Interaction Int'l , pp. 669-674
    • Kishino, F.1
  • 11
    • 0030656755 scopus 로고    scopus 로고
    • The two-user responsive workbench: Support for collaboration through individual views of a shared space
    • ACM, New York
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    • (1997) Proc. ACM Siggraph 97 , pp. 327-332
    • Agrawala, M.1
  • 12
    • 0031680416 scopus 로고    scopus 로고
    • AR2 hockey: A case study of collaborative augmented reality
    • IEEE Computer Society, Los Alamitos, Calif.
    • T. Ohshima et al., "AR2 Hockey: A Case Study of Collaborative Augmented Reality," Proc. IEEE Virual Reality Annual Int'l Symp., IEEE Computer Society, Los Alamitos, Calif., 1998, pp.268-275.
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  • 13
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    • Collaborative immersive workspace through a shared augmented environment
    • SPIE, Bellingham, Wash.
    • K. Kiyokawa, H. Takemura and N. Yokoya, "Collaborative Immersive Workspace Through a Shared Augmented Environment," Proc. of SPIE, Vol. 3517, SPIE, Bellingham, Wash., 1999, pp. 2-13.
    • (1999) Proc. of SPIE , vol.3517 , pp. 2-13
    • Kiyokawa, K.1    Takemura, H.2    Yokoya, N.3
  • 14
    • 0001966324 scopus 로고    scopus 로고
    • VLEGO: A simple two-handed modeling environment based on toy blocks
    • ACM, New York
    • K. Kiyokawa et al., "VLEGO: A Simple Two-Handed Modeling Environment Based on Toy Blocks," Proc. ACM Virtual Reality Software and Technology, ACM, New York, 1996, pp. 27-34.
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  • 15
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    • Improving static and dynamic registration in an optical see-through hMD
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  • 16
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    • Manipulation aid for two-handed 3D designing within a shared virtual environment
    • Elsevier, Amsterdam
    • K. Kiyokawa, H. Takemura, and N. Yokoya, "Manipulation Aid for Two-Handed 3D Designing Within a Shared Virtual Environment," Proc. Human-Computer Interaction Int'l, Vol. 21B, Elsevier, Amsterdam, 1997, pp. 937-940.
    • (1997) Proc. Human-computer Interaction Int'l , vol.21 B , pp. 937-940
    • Kiyokawa, K.1    Takemura, H.2    Yokoya, N.3
  • 17
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    • Integration of inter-personal space and shared workspace: Clearboard design and experiments
    • ACM, New York
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    • Ishii, H.1    Kobayashi, M.2    Grudin, J.3


* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.