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Volumn , Issue , 2000, Pages 260-264
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Design and implementation of computer games: A capstone course for undergraduate computer science education
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Author keywords
[No Author keywords available]
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Indexed keywords
CURRICULA;
GAME THEORY;
STUDENTS;
TEACHING;
COMPUTER GAMES;
COMPUTER SCIENCE;
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EID: 0033716550
PISSN: 00978418
EISSN: None
Source Type: Conference Proceeding
DOI: 10.1145/331795.331866 Document Type: Article |
Times cited : (58)
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References (17)
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