-
2
-
-
84955561809
-
Hamiltonian triangulations for fast rendering
-
Second Annual European Symposium on Algorithms
-
Arkin E, Held M, Mitchell J, Skiena S. Hamiltonian triangulations for fast rendering. In: Second Annual European Symposium on Algorithms, Springer-Verlag Lecture Notes in Computer Science, vol. 855, 1994. p. 36-47.
-
(1994)
Springer-Verlag Lecture Notes in Computer Science
, vol.855
, pp. 36-47
-
-
Arkin, E.1
Held, M.2
Mitchell, J.3
Skiena, S.4
-
3
-
-
0030383377
-
Hamiltonian triangulations for fast rendering
-
Arkin E, Held M, Mitchell J, Skiena S. Hamiltonian triangulations for fast rendering. Visual Computer 1996;12(9):429-44.
-
(1996)
Visual Computer
, vol.12
, Issue.9
, pp. 429-444
-
-
Arkin, E.1
Held, M.2
Mitchell, J.3
Skiena, S.4
-
4
-
-
0030121105
-
Time/space tradeoffs for polygon mesh rendering
-
Bar-Yehuda R, Gotsman C. Time/space tradeoffs for polygon mesh rendering. ACM Transactions on Graphics 1996;15(2):141-52.
-
(1996)
ACM Transactions on Graphics
, vol.15
, Issue.2
, pp. 141-152
-
-
Bar-Yehuda, R.1
Gotsman, C.2
-
5
-
-
0342291535
-
Polygonal ribbons in two and three dimensions
-
Department of Computer Science, University of Maryland
-
Bhattacharya P, Rosenfeld A. Polygonal ribbons in two and three dimensions. Technical report, Department of Computer Science, University of Maryland, 1994.
-
(1994)
Technical Report
-
-
Bhattacharya, P.1
Rosenfeld, A.2
-
6
-
-
0343161200
-
No quadrangulation is extremely odd
-
Department of Computer Science, University of British Columbia
-
Bose J, Toussaint G. No quadrangulation is extremely odd. Technical Report 95-03, Department of Computer Science, University of British Columbia, 1995.
-
(1995)
Technical Report 95-03
-
-
Bose, J.1
Toussaint, G.2
-
7
-
-
0000871430
-
Optimized geometry compression for real-time rendering
-
ACM/SIGGRAPH Press, October
-
Chow M. Optimized geometry compression for real-time rendering. In: IEEE Visualization '97 Proceedings, ACM/SIGGRAPH Press, October 1997. p. 403-10.
-
(1997)
IEEE Visualization '97 Proceedings
, pp. 403-410
-
-
Chow, M.1
-
8
-
-
0032271819
-
Efficient implementation of multi-triangulation
-
Rushmeier H, Elbert D, Hagen H, editors October
-
De Floriani L, Magillo P, Puppo E. Efficient implementation of multi-triangulation. In: Rushmeier H, Elbert D, Hagen H, editors. Proceedings of Visualization '98, October 1998. p. 43-50.
-
(1998)
Proceedings of Visualization '98
, pp. 43-50
-
-
De Floriani, L.1
Magillo, P.2
Puppo, E.3
-
9
-
-
0029192050
-
Geometry compression
-
Cook R, editor, Los Angeles, California, 06-11 August 1995, ACM SIGGRAPH, Addison-Wesley
-
Deering MF. Geometry compression. In: Cook R, editor, SIGGRAPH 95 Conference Proceedings, Annual Conference Series, Los Angeles, California, 06-11 August 1995, ACM SIGGRAPH, Addison-Wesley, 1995. p. 13-20.
-
(1995)
SIGGRAPH 95 Conference Proceedings, Annual Conference Series
, pp. 13-20
-
-
Deering, M.F.1
-
10
-
-
0031337069
-
Roaming terrain: Real-time optimally adapting meshes
-
ACM/SIGGRAPH Press, October
-
Duchaineau M, Wolinsky M, Sigeti D, Miller M, Aldrich C, Mineev-Weinstein M. Roaming terrain: real-time optimally adapting meshes. In: Proceedings of the IEEE Visualization '97, ACM/SIGGRAPH Press, October 1997. p. 81-8.
-
(1997)
Proceedings of the IEEE Visualization '97
, pp. 81-88
-
-
Duchaineau, M.1
Wolinsky, M.2
Sigeti, D.3
Miller, M.4
Aldrich, C.5
Mineev-Weinstein, M.6
-
11
-
-
0033330763
-
Skip Strips: Maintaining triangle strips for view dependent rendering
-
ACM/SIGGRAPH Press, October
-
El-Sana J, Azanli E, Varshney A. Skip Strips: maintaining triangle strips for view dependent rendering. In: IEEE Visualization '99 Proceedings, ACM/SIGGRAPH Press, October 1999. p. 131-8.
-
(1999)
IEEE Visualization '99 Proceedings
, pp. 131-138
-
-
El-Sana, J.1
Azanli, E.2
Varshney, A.3
-
14
-
-
0030412330
-
Optimizing triangle strips for fast rendering
-
ACM/ SIGGRAPH Press, October
-
Evans F, Skiena S, Varshney A. Optimizing triangle strips for fast rendering. In: IEEE Visualization '96 Proceedings, ACM/ SIGGRAPH Press, October 1996. p. 319-26.
-
(1996)
IEEE Visualization '96 Proceedings
, pp. 319-326
-
-
Evans, F.1
Skiena, S.2
Varshney, A.3
-
15
-
-
0342726611
-
Efficiently generating triangle strips for fast rendering
-
Department of Computer Science, State University of New York at Stonyt Brook, Stony Brook, NY 11794-4400, USA, March
-
Evans F, Skiena S, Varshney A. Efficiently generating triangle strips for fast rendering. Technical report, Department of Computer Science, State University of New York at Stonyt Brook, Stony Brook, NY 11794-4400, USA, March 1997.
-
(1997)
Technical Report
-
-
Evans, F.1
Skiena, S.2
Varshney, A.3
-
16
-
-
84945345972
-
Adaptive display algorithm for interactive frame rates during visualization of complex virtual environments
-
Proceedings of SIGGRAPH '93, Anaheim, California, 1-6 August
-
Funkhouser TA, Séquin CH. Adaptive display algorithm for interactive frame rates during visualization of complex virtual environments. In: Proceedings of SIGGRAPH '93, Anaheim, California, Computer Graphics Proceedings, Annual Conference Series, 1-6 August, 1993. p. 247-54.
-
(1993)
Computer Graphics Proceedings, Annual Conference Series
, pp. 247-254
-
-
Funkhouser, T.A.1
Séquin, C.H.2
-
17
-
-
85023921504
-
Surface simplification using quadric error metrics
-
Proceedings of SIGGRAPH '97, Los Angeles, CA, ACM SIGGRAPH, ACM Press, August
-
Garland M, Heckbert P. Surface simplification using quadric error metrics. In: Proceedings of SIGGRAPH '97, Los Angeles, CA, Computer Graphics Proceedings, Annual Conference Series, ACM SIGGRAPH, ACM Press, August 1997. p. 209-16.
-
(1997)
Computer Graphics Proceedings, Annual Conference Series
, pp. 209-216
-
-
Garland, M.1
Heckbert, P.2
-
18
-
-
0029511792
-
Fast multiresolution surface meshing
-
Nielson GM, Silver D, editors
-
Gross MH, Gatti R, Staadt O. Fast multiresolution surface meshing. In: Nielson GM, Silver D, editors, IEEE Visualization '95 Proceedings, 1995. p. 135-42.
-
(1995)
IEEE Visualization '95 Proceedings
, pp. 135-142
-
-
Gross, M.H.1
Gatti, R.2
Staadt, O.3
-
19
-
-
85031550644
-
Surface partitions for progressive transmission and display, and dynamic simplification of polygonal surfaces
-
Spencer SN, editor 16-19 February, 1998, Monterey, California, New York, NY, USA: ACM Press
-
Gueziec A, Lazarus F, Taubin G, Horn W. Surface partitions for progressive transmission and display, and dynamic simplification of polygonal surfaces. In: Spencer SN, editor. Proceedings of VRML '98: third Symposium on the Virtual Reality Modeling Language, 16-19 February, 1998, Monterey, California, New York, NY, USA: ACM Press, 1998. p. 25-32.
-
(1998)
Proceedings of VRML '98: Third Symposium on the Virtual Reality Modeling Language
, pp. 25-32
-
-
Gueziec, A.1
Lazarus, F.2
Taubin, G.3
Horn, W.4
-
22
-
-
0030383840
-
Progressive meshes
-
Proceedings of SIGGRAPH '96, New Orleans, LA, 4-9 August 1996
-
Hoppe H. Progressive meshes. In: Proceedings of SIGGRAPH '96, New Orleans, LA, 4-9 August 1996, Computer Graphics Proceedings, Annual Conference Series, 1996. p. 99-108.
-
(1996)
Computer Graphics Proceedings, Annual Conference Series
, pp. 99-108
-
-
Hoppe, H.1
-
23
-
-
84861688751
-
View-dependent refinement of progressive meshes
-
Proceedings of SIGGRAPH '97, Los Angeles, CA, ACM SIGGRAPH, ACM Press
-
Hoppe H. View-dependent refinement of progressive meshes. In: Proceedings of SIGGRAPH '97, Los Angeles, CA, Computer Graphics Proceedings, Annual Conference Series, ACM SIGGRAPH, ACM Press, 1997. p. 189-97.
-
(1997)
Computer Graphics Proceedings, Annual Conference Series
, pp. 189-197
-
-
Hoppe, H.1
-
24
-
-
85001807039
-
Optimization of mesh locality for transparent vertex caching
-
Proceedings of SIGGRAPH '99, Los Angeles, CA, 8-13 August,1999
-
Hoppe H. Optimization of mesh locality for transparent vertex caching. In: Proceedings of SIGGRAPH '99, Los Angeles, CA, 8-13 August,1999, Computer Graphics Proceedings, Annual Conferences Series, 1999. p. 269-76.
-
(1999)
Computer Graphics Proceedings, Annual Conferences Series
, pp. 269-276
-
-
Hoppe, H.1
-
25
-
-
0032279450
-
Fast and memory efficient polygonal simplification
-
Ebert D, Rushmeier H, Hagen H, editors October
-
Lindstrom P, Turk G. Fast and memory efficient polygonal simplification. In: Ebert D, Rushmeier H, Hagen H, editors. Proceedings of Visualization '98, October 1998. p. 279-86.
-
(1998)
Proceedings of Visualization '98
, pp. 279-286
-
-
Lindstrom, P.1
Turk, G.2
-
26
-
-
0030388177
-
Real-Time, continuous level of detail rendering of height fields
-
Rushmeier H, editor, ACM SIGGRAPH, Addison-Wesley, August
-
Lindstrom P, Koller D, Ribarsky W, Hughes LF, Faust N, Turner G. Real-Time, continuous level of detail rendering of height fields. In: Rushmeier H, editor, SIGGRAPH '96, Conference Proceedings, Annual Conference Series, ACM SIGGRAPH, Addison-Wesley, August 1996. p. 109-18.
-
(1996)
SIGGRAPH '96, Conference Proceedings, Annual Conference Series
, pp. 109-118
-
-
Lindstrom, P.1
Koller, D.2
Ribarsky, W.3
Hughes, L.F.4
Faust, N.5
Turner, G.6
-
27
-
-
85030312058
-
View-dependent simplification of arbitrary polygonal environments
-
Proceedings of SIGGRAPH '97, Los Angeles, CA, August 1997, ACM SIGGRAPH, ACM Press
-
Luebke D, Erikson C. View-dependent simplification of arbitrary polygonal environments. In Proceedings of SIGGRAPH '97, Los Angeles, CA, August 1997, Computer Graphics Proceedings, Annual Conference Series, ACM SIGGRAPH, ACM Press, 1997. p. 198-208.
-
(1997)
Computer Graphics Proceedings, Annual Conference Series
, pp. 198-208
-
-
Luebke, D.1
Erikson, C.2
-
30
-
-
0002432475
-
Fast polygon triangulation based on seidel's algorithm
-
Narkhede A, Manocha D. Fast polygon triangulation based on seidel's algorithm. Graphics Gems 1995;5:394-7.
-
(1995)
Graphics Gems
, vol.5
, pp. 394-397
-
-
Narkhede, A.1
Manocha, D.2
-
31
-
-
0342291529
-
-
Reading, MA: Addison-Wesley
-
Open GL Architecture Review Board. OpenGL reference manual. Reading, MA: Addison-Wesley, 1993.
-
(1993)
OpenGL Reference Manual
-
-
-
33
-
-
0025436383
-
Skip lists: A probabilities alternative to balanced trees
-
Pugh W. Skip lists: a probabilities alternative to balanced trees. Communications of the ACM 1990;33(6):668-78.
-
(1990)
Communications of the ACM
, vol.33
, Issue.6
, pp. 668-678
-
-
Pugh, W.1
-
37
-
-
0031627814
-
Progressive forest split compression
-
ACM SIGGRAPH
-
Taubin G, Guéziec A, Horn W, Lazarus F. Progressive forest split compression. In: SIGGRAPH '98, Conference Proceedings, Annual Conference Series, ACM SIGGRAPH, 1998. p. 123-32.
-
(1998)
SIGGRAPH '98, Conference Proceedings, Annual Conference Series
, pp. 123-132
-
-
Taubin, G.1
Guéziec, A.2
Horn, W.3
Lazarus, F.4
|