메뉴 건너뛰기




Volumn , Issue , 1999, Pages 64-71

Towards usable VR: An empirical study of user interfaces for lmmersive virtual environments

Author keywords

3D user interfaces; Bimanual interaction; Passive haptic feedback; Virtual environments; Virtual reality

Indexed keywords

3-D ENVIRONMENTS; 3D USER INTERFACE; BI-MANUAL INTERACTION; EMPIRICAL STUDIES; IMMERSIVE VIRTUAL ENVIRONMENTS; INTERACTION TECHNIQUES; MANIPULATION TASK; USER PERFORMANCE; VISUAL FIELDS;

EID: 0032645045     PISSN: None     EISSN: None     Source Type: Conference Proceeding    
DOI: 10.1145/302979.302995     Document Type: Conference Paper
Times cited : (90)

References (20)
  • 1
    • 85008060988 scopus 로고    scopus 로고
    • VRMosaic: Web access from within a virtual environment
    • Angus, I., Sowizral, H., "VRMosaic: Web Access from within a Virtual Environment, " IEEE Computer Graphics andApplications, 16, 3, (1996), pp. 6-10.
    • (1996) IEEE Computer Graphics AndApplications , vol.16 , Issue.3 , pp. 6-10
    • Angus, I.1    Sowizral, H.2
  • 4
    • 84894384687 scopus 로고
    • The virtual windtunnel: An environment for the exploration of three-dimensional unsteady flows
    • Bryson, S., Levit, C., "The Virtual Windtunnel: An Environment for the Exploration of Three-Dimensional Unsteady Flows, " Proc. of VisuaZization '91, (1991), pp. 17-24.
    • (1991) Proc. of VisuaZization '91 , pp. 17-24
    • Bryson, S.1    Levit, C.2
  • 6
    • 0030151671 scopus 로고    scopus 로고
    • The holosketch VR sketching system
    • Deering, M., "The HoloSketch VR Sketching System, " Comm. of the ACM, 39, 5, (1996), pp. 55-61.
    • (1996) Comm. of the ACM , vol.39 , Issue.5 , pp. 55-61
    • Deering, M.1
  • 7
    • 85004009742 scopus 로고
    • Windows on the World: 2D Windows for 3D augmented reality
    • Feiner, S., MacIntyre, B., Haupt, M., Solomon, E., "Windows on the World: 2D Windows for 3D Augmented Reality, " Proc. of UIST '93, (1993), pp. 145-155.
    • (1993) Proc. of UIST '93 , pp. 145-155
    • Feiner, S.1    MacIntyre, B.2    Haupt, M.3    Solomon, E.4
  • 8
    • 84869154873 scopus 로고
    • Glove-talkie an adaptive gesture-to-formati nterface
    • Fels, S., Hinton, G., "Glove-Talkie An Adaptive Gesture-to- FormatI nterface, "Proc. of SIGCHI '95, (1995), pp. 456463.
    • (1995) Proc. of SIGCHI '95 , pp. 456463
    • Fels, S.1    Hinton, G.2
  • 11
    • 0030681420 scopus 로고    scopus 로고
    • Moving objects in space: Exploiting proprioception in virtual-environment interaction
    • Mine, M., Brooks, F., Séquin, C., "Moving Objects in Space: Exploiting Proprioception in Virtual-Environment Interaction, " Proc. of SIGGRAPH '97, (1997), pp. 19-26.
    • (1997) Proc. of SIGGRAPH '97 , pp. 19-26
    • Mine, M.1    Brooks, F.2    Séquin, C.3
  • 12
    • 0001468022 scopus 로고    scopus 로고
    • ISAAC: A meta-CAD system for virtual environments
    • Mine, M, "ISAAC: A Meta-CAD System for Virtual Environments, "C omputer-Aided Design, 29, 8, (1997), pp. 547-553.
    • (1997) C Omputer-Aided Design , vol.29 , Issue.8 , pp. 547-553
    • Mine, M.1
  • 13
    • 0031340057 scopus 로고    scopus 로고
    • A framework and testbed for studying manipulation techniques for immersive VR
    • Poupyrev, I., Weghorst, S., Billinghurst, M., Ichikawa, T., "A Framework and Testbed for Studying Manipulation Techniques for Immersive VR, " Proc. of VRST '97, (1997), pp. 21-28.
    • (1997) Proc. of VRST '97 , pp. 21-28
    • Poupyrev, I.1    Weghorst, S.2    Billinghurst, M.3    Ichikawa, T.4
  • 15
    • 0028756105 scopus 로고
    • Interacting with virtual environments using augmented virtual tools, Stereoscopic displays and virtual reality systems
    • Fisher, S. Merrit, J. Bolas, M. Eds.
    • Sowizal, H., "Interacting with Virtual Environments Using Augmented Virtual Tools, " Stereoscopic Displays and Virtual Reality Systems, Fisher, S., Merrit, J., Bolas, M., Eds. Proc. SPIE 2177, (1994), pp. 409-416.
    • (1994) Proc. SPIE , vol.2177 , pp. 409-416
    • Sowizal, H.1
  • 16
    • 0029214198 scopus 로고
    • Realizing the full potential of virtual reality: Human factors issues that could stand in the way
    • Stanney, K., "Realizing the Full Potential of Virtual Reality: Human Factors Issues that Could Stand in the Way, " Proc. of VRAIS '95, (1995), pp. 28-34.
    • (1995) Proc. of VRAIS '95 , pp. 28-34
    • Stanney, K.1
  • 17
    • 0029180975 scopus 로고
    • Viitual reality on a WIM: Interactive worlds in miniature
    • Stoakley, R ., Conway, M., Pausch, R., "Viitual Reality on a WIM: Interactive Worlds in Miniature, " Proc. of SIGCHI '95, (1995). pp. 265-272.
    • (1995) Proc. of SIGCHI '95 , pp. 265-272
    • Stoakley, R.1    Conway, M.2    Pausch, R.3
  • 18
    • 85026768324 scopus 로고
    • Hands-on interaction with virtual environments
    • Sturman, D., Seltzer, D., Pieper, S., "Hands-on Interaction With Virtual Environments" Proc. of UIST '89, (1989), pp. 19-24.
    • (1989) Proc. of UIST '89 , pp. 19-24
    • Sturman, D.1    Seltzer, D.2    Pieper, S.3
  • 20
    • 0029464069 scopus 로고
    • The virtual tricorder: A uniform interface for virtual reality
    • Wloka, M., Greenfield, E., "The Virtual Tricorder: A Uniform Interface for Virtual Reality, " Proc. of UIST '95, (1995), pp. 39-40.
    • (1995) Proc. of UIST '95 , pp. 39-40
    • Wloka, M.1    Greenfield, E.2


* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.