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Volumn 62, Issue , 1999, Pages 321-327

Interactive volume visualization using intelligent movies

Author keywords

[No Author keywords available]

Indexed keywords

DEGREES OF FREEDOM (MECHANICS); KNOWLEDGE BASED SYSTEMS; VIRTUAL REALITY; VISUALIZATION; WEB BROWSERS;

EID: 0032619196     PISSN: 09269630     EISSN: 18798365     Source Type: Book Series    
DOI: 10.3233/978-1-60750-906-6-321     Document Type: Conference Paper
Times cited : (14)

References (12)
  • 2
    • 0031215947 scopus 로고    scopus 로고
    • Segmentation of the Visible Human for high-quality ume based visualisation
    • T. Schiemann, U. Tiede, and K. H. Hohne, Segmentation of the Visible Human for high-quality volume based visualisation, Med. Image Anal. 1, (1997), 263-270.
    • (1997) Med. Image Anal , vol.1 , pp. 263-270
    • Schiemann, T.1    Tiede, U.2    Hohne, K.H.3
  • 3
    • 84940619410 scopus 로고
    • A new method for practicing exploration, dissection, and simulation with a complete computerized three-dimensional model of the brain and skull
    • R. Schubert, K. H. Hohne, A. Pommert, M. Riemer, Th. Schiemann, U. Tiede, W. Lierse, A new method for practicing exploration, dissection, and simulation with a complete computerized three-dimensional model of the brain and skull. Acta Anat., 150 (1994), 69-74.
    • (1994) Acta Anat , vol.150 , pp. 69-74
    • Schubert, R.1    Hohne, K.H.2    Pommert, A.3    Riemer, M.4    Schiemann, Th.5    Tiede, U.6    Lierse, W.7
  • 4
    • 0031395490 scopus 로고    scopus 로고
    • Applications and perspectives in anatomical 3Dmodelling of the Visible Human with VOXEL-MAN
    • R. Schubert, Th. Schiemann, U. Tiede, K. H. HGhne, Applications and perspectives in anatomical 3Dmodelling of the Visible Human with VOXEL-MAN. Acta Anatomica, 160 (1998), 123-131
    • (1998) Acta Anatomica , vol.160 , pp. 123-131
    • Schubert, R.1    Schiemann, Th.2    Tiede, U.3    Hghne, K.H.4
  • 5
    • 0032279701 scopus 로고    scopus 로고
    • High quality rendering of attributed ume data
    • In Ebert, D. et al. (ed. ) IEEE Computer Society Press, Los Alamitos, CA
    • U. Tiede, T. Schiemann, K. H. Hohne, High quality rendering of attributed volume data. In Ebert, D. et al. (ed. ): Proc. IEEE Visualization "98. IEEE Computer Society Press, Los Alamitos, CA, 1998,255-262.
    • (1998) Proc. IEEE Visualization 98 , pp. 255-262
    • Tiede, U.1    Schiemann, T.2    Hohne, K.H.3
  • 6
    • 84957053345 scopus 로고
    • Symbolic modeling of human anatomy for visualisation and simulation, in Visualization in Biomedical Computing 1994
    • (R. A. Robb, ed. )
    • A. Pommert, R. Schubert, M. Riemer, T. Schiemann, U. Tiede, and K. H. Hohne, Symbolic modeling of human anatomy for visualisation and simulation, in Visualization in Biomedical Computing 1994, Proc. SPIE 2359 (R. A. Robb, ed. ), (1994), 412-423.
    • (1994) Proc. SPIE , vol.2359 , pp. 412-423
    • Pommert, A.1    Schubert, R.2    Riemer, M.3    Schiemann, T.4    Tiede, U.5    Hohne, K.H.6
  • 7
    • 0032254137 scopus 로고    scopus 로고
    • Partonomies for interactive explorable 3D models of anatomy
    • Orlando, (in press)
    • R. Schubert, K. H. Hohne, Partonomies for interactive explorable 3D models of anatomy. Proc. AMIA 98, Orlando, 1998 (in press).
    • (1998) Proc. AMIA , vol.98
    • Schubert, R.1    Hohne, K.H.2
  • 10
    • 0031131707 scopus 로고    scopus 로고
    • The Digital Anatomist distributed framework and its applications to knowledge based medical imaging
    • J. F. Brinkley and C. Rosse, The Digital Anatomist distributed framework and its applications to knowledge based medical imaging. Journal of the American Medical Informatics Association, 4(3): 165-183, 1997.
    • (1997) Journal of the American Medical Informatics Association , vol.4 , Issue.3 , pp. 165-183
    • Brinkley, J.F.1    Rosse, C.2
  • 11
    • 84887741834 scopus 로고    scopus 로고
    • Interactive 3D Anatomy and Radiology in Virtual Reality Scenes
    • Part 1: Brain and Skull. K. H. Hohne (ed. ) CD-ROM, ISBN 3-540-14676-8)
    • l VOXEL-MAN Junior: Interactive 3D Anatomy and Radiology in Virtual Reality Scenes, Part 1: Brain and Skull. K. H. Hohne (ed. ), Heidelberg: Springer-Verlag Electronic Media, 1998. (CD-ROM, ISBN 3-540-14676-8).
    • (1998) Heidelberg: Springer-Verlag Electronic Media
    • Voxel-Man Jr., L.1
  • 12
    • 84887671735 scopus 로고
    • Part 1: Brain and Skull, Version 1. 1 (K. H. Hohne, ed. ) (CD-ROM, ISBN 3-540-14584-2)
    • VOXEL-MAN, Part 1: Brain and Skull, Version 1. 1 (K. H. Hohne, ed. ), Heidelberg: Springer-Verlag Electronic Media, 1995. (CD-ROM, ISBN 3-540-14584-2).
    • (1995) Heidelberg: Springer-Verlag Electronic Media
    • Voxel-Man1


* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.