메뉴 건너뛰기




Volumn 22, Issue 2-3, 1998, Pages 233-242

Least distorted bump mapping onto surface patches

Author keywords

Bump mapping; Texture distortion; Texture mapping

Indexed keywords

COLOR IMAGE PROCESSING; IMAGE QUALITY; SURFACES;

EID: 0032019512     PISSN: 00978493     EISSN: None     Source Type: Journal    
DOI: 10.1016/S0097-8493(98)00012-0     Document Type: Article
Times cited : (5)

References (15)
  • 3
    • 0017006552 scopus 로고
    • Texture and reflectionin computer generated images
    • Blinn, J. F. and Newell, M. E., Texture and reflectionin computer generated images. Communication of the ACM, 1976, 10, 542-547.
    • (1976) Communication of the ACM , vol.10 , pp. 542-547
    • Blinn, J.F.1    Newell, M.E.2
  • 4
    • 0018061331 scopus 로고
    • Simulation of wrinkled surfaces
    • SIGGRAPH78
    • Blinn, J. F., Simulation of wrinkled surfaces. Computer Graphics, 1985, 12(SIGGRAPH78), 286-292.
    • (1985) Computer Graphics , vol.12 , pp. 286-292
    • Blinn, J.F.1
  • 5
    • 0022805913 scopus 로고
    • Survey of texture mapping
    • Heckbert, P. S., Survey of texture mapping. IEEE Computer Graphics, 1986, 6, November, 56-67.
    • (1986) IEEE Computer Graphics , vol.6 NOVEMBER , pp. 56-67
    • Heckbert, P.S.1
  • 6
    • 0000473894 scopus 로고
    • Optimal texture mapping
    • Elsevier Science, Amsterdam
    • Song, D. and Hong, L., Optimal texture mapping. EUROGRAPHICS'88. Elsevier Science, Amsterdam, pp. 421-428, 1988.
    • (1988) EUROGRAPHICS'88 , pp. 421-428
    • Song, D.1    Hong, L.2
  • 7
    • 0030387719 scopus 로고    scopus 로고
    • A framework for interactive texturing on curved surfaces
    • SIGGRAPH96
    • Pedersen, H. K., A framework for interactive texturing on curved surfaces. Computer Graphics (SIGGRAPH96), 1996, 295-302.
    • (1996) Computer Graphics , pp. 295-302
    • Pedersen, H.K.1
  • 9
    • 84899761146 scopus 로고
    • Piecewise surface flattening for non-distorted texture mapping
    • SIGGRAPH91
    • Bennis, C., Vezien, J. and Iglesias, G., Piecewise surface flattening for non-distorted texture mapping. Computer Graphics, 1991, 25(SIGGRAPH91), 237-246.
    • (1991) Computer Graphics , vol.25 , pp. 237-246
    • Bennis, C.1    Vezien, J.2    Iglesias, G.3
  • 11
    • 0023381547 scopus 로고
    • Bi-directional reflection functions from surface bump maps
    • SIGGRAPH87
    • Cabral, B., Max, N. and Springmeyer, R., Bi-directional reflection functions from surface bump maps. Computer Graphics (SIGGRAPH87), 1987, 21, 273-281.
    • (1987) Computer Graphics , vol.21 , pp. 273-281
    • Cabral, B.1    Max, N.2    Springmeyer, R.3
  • 12
    • 0002795412 scopus 로고
    • Horizon mapping: Shadows for bumpmapped surfaces
    • Max, N., Horizon mapping: shadows for bumpmapped surfaces. The Visual Computer, 1988, 4, 109-117.
    • (1988) The Visual Computer , vol.4 , pp. 109-117
    • Max, N.1
  • 13
    • 0027866954 scopus 로고
    • Smooth transitions between bump rendering algorithms
    • SIGGRAPH93
    • Becker, B. G. and Max, N., Smooth transitions between bump rendering algorithms. Computer Graphics (SIGGRAPH93), 1993, 183-190.
    • (1993) Computer Graphics , pp. 183-190
    • Becker, B.G.1    Max, N.2


* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.