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Volumn 18, Issue 1, 1998, Pages 46-53
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Designing a PC game engine
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Author keywords
[No Author keywords available]
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Indexed keywords
DATA STRUCTURES;
DATABASE SYSTEMS;
DISPLAY DEVICES;
FORMAL LOGIC;
GRAPHICAL USER INTERFACES;
INFORMATION MANAGEMENT;
OBJECT ORIENTED PROGRAMMING;
PERSONAL COMPUTERS;
SOFTWARE ENGINEERING;
THREE DIMENSIONAL COMPUTER GRAPHICS;
TREES (MATHEMATICS);
BINARY SEPARATING PLANE (BSP) TREES;
GAME ENGINES;
HIGH LEVEL APPLICATION PROGRAMMING INTERFACES (API);
GAME THEORY;
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EID: 0031646484
PISSN: 02721716
EISSN: None
Source Type: Journal
DOI: 10.1109/38.637270 Document Type: Article |
Times cited : (79)
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References (13)
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