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Volumn , Issue , 1998, Pages 500-507
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Finding optimal strategies for imperfect information games
a a a
a
Complex Games Lab
*
(Japan)
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Author keywords
[No Author keywords available]
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Indexed keywords
ALGORITHMS;
DATABASE SYSTEMS;
GAME THEORY;
HEURISTIC METHODS;
MONTE CARLO METHODS;
OPTIMIZATION;
TREES (MATHEMATICS);
PAYOFF-REDUCTION MINIMIZING ALGORITHM;
VECTOR MINIMIZING ALGORITHM;
ARTIFICIAL INTELLIGENCE;
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EID: 0031645260
PISSN: None
EISSN: None
Source Type: Conference Proceeding
DOI: None Document Type: Conference Paper |
Times cited : (23)
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References (14)
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