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Volumn 29, Issue 4, 1997, Pages 325-365

Texture mapping 3D models of real-world scenes

Author keywords

I.3.3 Computer Graphics : Picture Image Generation antialiasing; I.3.5 Computer Graphics : Computational Geometry and Object Modeling curve, surface, solid, and object representations; hierarchy and geometry transformations

Indexed keywords

ALGORITHMS; COMPUTATIONAL GEOMETRY; COMPUTER SIMULATION; IMAGE PROCESSING;

EID: 0031366077     PISSN: 03600300     EISSN: None     Source Type: Journal    
DOI: 10.1145/267580.267583     Document Type: Article
Times cited : (47)

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* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.