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Volumn 31, Issue 3, 1997, Pages 56-57

Teaching graphics through video games

Author keywords

[No Author keywords available]

Indexed keywords

COMPUTATIONAL GEOMETRY; COMPUTER AIDED INSTRUCTION; COMPUTER PROGRAMMING; GAME THEORY;

EID: 0031206978     PISSN: 00978930     EISSN: None     Source Type: Trade Journal    
DOI: 10.1145/262171.262206     Document Type: Article
Times cited : (1)

References (2)
  • 1
    • 0030211352 scopus 로고    scopus 로고
    • How to Teach Graphics Using X (and Live to Tell about It)
    • August Summary of presentation from SIGGRAPH 96 Educators Program
    • Pavlidis, T. "How to Teach Graphics Using X (and Live to Tell About It)," Computer Graphics, 30 (3) August 1996, pp. 41-42. (Summary of presentation from SIGGRAPH 96 Educators Program.)
    • (1996) Computer Graphics , vol.30 , Issue.3 , pp. 41-42
    • Pavlidis, T.1


* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.