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Volumn 16, Issue 2, 1997, Pages 107-118

Hierarchical radiosity for dynamic environments

Author keywords

Dynamic environment; Ghost link; Mesh folding; Motion volume; Radiosity; Shadow link

Indexed keywords

ALGORITHMS; COMPUTATIONAL GEOMETRY; HIERARCHICAL SYSTEMS; INTERACTIVE COMPUTER GRAPHICS;

EID: 0031164636     PISSN: 01677055     EISSN: None     Source Type: Journal    
DOI: 10.1111/1467-8659.00127     Document Type: Article
Times cited : (10)

References (19)
  • 1
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    • The back-buffer algorithm: An extension of the radiosity method to dynamic environments
    • D. R. Baum, J. R. Wallace, M. F. Cohen and D. P. Greenberg. "The back-buffer algorithm: An extension of the radiosity method to dynamic environments", The Visual Computer, 2(5), pp. 298-308 (1986).
    • (1986) The Visual Computer , vol.2 , Issue.5 , pp. 298-308
    • Baum, D.R.1    Wallace, J.R.2    Cohen, M.F.3    Greenberg, D.P.4
  • 4
    • 0025478007 scopus 로고
    • Incremental radiosity: An extension of progressive radiosity to an interactive image synthesis system
    • ACM
    • S. E. Chen. "Incremental radiosity: An extension of progressive radiosity to an interactive image synthesis system", in Proceedings of SIGGRAPH'90, pp. 135-144, ACM (1990).
    • (1990) Proceedings of SIGGRAPH'90 , pp. 135-144
    • Chen, S.E.1
  • 5
    • 0001748713 scopus 로고
    • Fast radiosity repropagation for interactive virtual environments using a shadow-form-factor-list
    • S. Müller and F. Schöffel. "Fast radiosity repropagation for interactive virtual environments using a shadow-form-factor-list", in Proceedings of the Fifth Eurographics Workshop on Rendering, pp. 325-342 (1994).
    • (1994) Proceedings of the Fifth Eurographics Workshop on Rendering , pp. 325-342
    • Müller, S.1    Schöffel, F.2
  • 10
    • 0017006620 scopus 로고
    • Hierarchical geometric models for visible surface algorithms
    • J. H. Clarke. "Hierarchical geometric models for visible surface algorithms", Communications of the ACM, 19(10), pp. 547-554, (1976).
    • (1976) Communications of the ACM , vol.19 , Issue.10 , pp. 547-554
    • Clarke, J.H.1
  • 11
    • 0019033416 scopus 로고
    • A three-dimensional representation for fast rendering of complex scenes
    • ACM
    • S. Rubin and T. A. Whitted. "A three-dimensional representation for fast rendering of complex scenes", in Proceedings of SIGGRAPH'80, pp. 110-116, ACM (1980).
    • (1980) Proceedings of SIGGRAPH'80 , pp. 110-116
    • Rubin, S.1    Whitted, T.A.2
  • 12
    • 0023345059 scopus 로고
    • Automatic creation of object hierarchies for ray tracing
    • J. Goldsmith and J. Salmon. "Automatic creation of object hierarchies for ray tracing", IEEE Computer Graphics and Applications, 7(5), pp. 14-20, (1987).
    • (1987) IEEE Computer Graphics and Applications , vol.7 , Issue.5 , pp. 14-20
    • Goldsmith, J.1    Salmon, J.2
  • 13
    • 0002811028 scopus 로고
    • A survey of ray tracing acceleration techniques
    • Academic Press, Inc.
    • J. Arvo and D. Kirk. "A survey of ray tracing acceleration techniques", in An Introduction to Ray Tracing. Academic Press, Inc. (1989).
    • (1989) An Introduction to Ray Tracing
    • Arvo, J.1    Kirk, D.2
  • 18
    • 0027886632 scopus 로고
    • Global visibility algorithms for illumination computations
    • ACM
    • S. Teller and P. Hanrahan. "Global visibility algorithms for illumination computations" in Proceedings of SIGGRAPH'93, pp. 239-246, ACM (1993).
    • (1993) Proceedings of SIGGRAPH'93 , pp. 239-246
    • Teller, S.1    Hanrahan, P.2
  • 19


* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.