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Volumn 3, Issue 4, 1996, Pages 46-54

Interactive virtual reality in simulations: Exploring lag time

Author keywords

[No Author keywords available]

Indexed keywords

COMPUTER NETWORKS; COMPUTER SIMULATION; COMPUTER SOFTWARE; DATA COMMUNICATION SYSTEMS; DATA TRANSFER; GRAPHICAL USER INTERFACES; INTERACTIVE COMPUTER SYSTEMS; RAPID PROTOTYPING; SYNCHRONIZATION; THREE DIMENSIONAL COMPUTER GRAPHICS;

EID: 0030408292     PISSN: 10709924     EISSN: None     Source Type: Journal    
DOI: 10.1109/99.556512     Document Type: Article
Times cited : (9)

References (7)
  • 1
    • 85176690656 scopus 로고    scopus 로고
    • (1996) , pp. 238-252
  • 2
    • 85176675681 scopus 로고
    • Chapel Hill,
    • (1993)
  • 3
    • 85176682566 scopus 로고    scopus 로고
    • (1996) , pp. 217-237
  • 4
    • 85176677868 scopus 로고
    • Argonne, Ill.,
    • S. Balay PETSc 2.0 Users Manual, 1995 Argonne, Ill.,
    • (1995)
  • 5
    • 85176672621 scopus 로고    scopus 로고
    • (1996) , pp. 20-23
  • 6
    • 0003417929 scopus 로고
    • Using MPI Portable Parallel Programming with the Message-Passing Interface,
    • Cambridge, Mass.,
    • W. Gropp E. Lusk A. Skjellum Using MPI Portable Parallel Programming with the Message-Passing Interface, 1994 Cambridge, Mass.,
    • (1994)
  • 7
    • 0004248132 scopus 로고
    • Virtual Reality Technology,
    • New York,
    • G. Burdea P. Coiffet Virtual Reality Technology, 1994 New York,
    • (1994)


* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.