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Volumn 18, Issue 2-3, 1996, Pages 187-191
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Reality and human performance in a virtual world
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Author keywords
3D input devices; Control feel; Depth cues; Human performance; Reality; Virtual environment
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Indexed keywords
BINOCULAR VISION;
CONTROL SYSTEMS;
DEPTH PERCEPTION;
ERGONOMICS;
GRAPHICAL USER INTERFACES;
HUMAN COMPUTER INTERACTION;
PERFORMANCE;
SENSORY PERCEPTION;
THREE DIMENSIONAL;
TRACKING (POSITION);
CONTROL FEEL;
DEPTH CUES;
HUMAN PERFORMANCE;
ISOTONIC DEVICE;
REALITY;
THREE DIMENSIONAL INPUT DEVICES;
TRACKING PERFORMANCE;
VIRTUAL REALITY;
ADULT;
ARTICLE;
CONTROLLED STUDY;
DEVICE;
ERGONOMICS;
FEMALE;
HUMAN;
HUMAN EXPERIMENT;
MALE;
NORMAL HUMAN;
PRIORITY JOURNAL;
TASK PERFORMANCE;
THREE DIMENSIONAL IMAGING;
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EID: 0030248975
PISSN: 01698141
EISSN: None
Source Type: Journal
DOI: 10.1016/0169-8141(95)00082-8 Document Type: Article |
Times cited : (10)
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References (13)
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