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Volumn , Issue , 1996, Pages 166-174
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Fast realistic human body deformations for animation and VR applications
a a a
a
EPFL
(Switzerland)
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Author keywords
[No Author keywords available]
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Indexed keywords
BIOMECHANICS;
BONE;
COMPUTER SIMULATION;
MOTION PICTURES;
MUSCLE;
MUSCULOSKELETAL SYSTEM;
SKIN;
SPLINES;
THREE DIMENSIONAL COMPUTER GRAPHICS;
TISSUE;
VIRTUAL REALITY;
CHARACTERISTIC SEX;
COMPUTER GENERATED FILMS;
HUMAN BODY DEFORMATIONS;
METABALLS;
MULTIMEDIA;
TELECOOPERATIVE WORK;
VIRTUAL ACTORS;
ANIMATION;
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EID: 0029721526
PISSN: None
EISSN: None
Source Type: Conference Proceeding
DOI: None Document Type: Conference Paper |
Times cited : (79)
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References (12)
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