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Volumn , Issue , 1996, Pages 89-90

ScienceSpace: Lessons for Designing Immersive Virtual Realities

Author keywords

and immersion; educational applications; user interface design and evaluation; Virtual reality

Indexed keywords

E-LEARNING; INTERACTIVE COMPUTER GRAPHICS; USER INTERFACES; COMPUTER SIMULATION; COMPUTER SOFTWARE; DESIGN; DISPLAY DEVICES; EDUCATION; EVALUATION; MICE (COMPUTER PERIPHERALS); NATURAL SCIENCES; THREE DIMENSIONAL COMPUTER GRAPHICS;

EID: 0029697991     PISSN: None     EISSN: None     Source Type: Conference Proceeding    
DOI: 10.1145/257089.257167     Document Type: Conference Paper
Times cited : (16)

References (1)
  • 1
    • 0038947621 scopus 로고    scopus 로고
    • The Development of a Virtual World for Learning Newtonian Mechanics
    • Brusilovsky, Kommers, and N. Streitz, Eds, Springer, Berlin in press
    • Dede, C., Salzman, M., and Loftin, B. The Development of a Virtual World for Learning Newtonian Mechanics. In P. Brusilovsky, P. Kommers, and N. Streitz, Eds., Multimedia, Hypermedia, and Virtual Reality. Springer, Berlin (in press).
    • Multimedia, Hypermedia, and Virtual Reality
    • Dede, C.1    Salzman, M.2    Loftin, B.3


* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.