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Volumn , Issue , 1996, Pages 229-230
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Getting a Grasp on Virtual Reality
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Author keywords
Evaluation; Input Devices; Interaction Technology; Touch and Force Feedback; Virtual Reality
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Indexed keywords
FEEDBACK;
VIRTUAL ADDRESSES;
COMPUTER SIMULATION;
HUMAN COMPUTER INTERACTION;
HUMAN ENGINEERING;
INTERACTIVE DEVICES;
THREE DIMENSIONAL COMPUTER GRAPHICS;
USER INTERFACES;
EVALUATION;
FORCE-FEEDBACK;
INPUT DEVICES;
INTERACTION TECHNOLOGY;
LOW-COSTS;
SENSORY CUES;
SIMPLE++;
TOUCH AND FORCE;
TOUCH AND FORCE FEEDBACK;
VIRTUAL OBJECTS;
FORCE FEEDBACK;
GRASPING VIRTUAL OBJECTS;
TOUCH FEEDBACK;
VIRTUAL REALITY;
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EID: 0029695711
PISSN: None
EISSN: None
Source Type: Conference Proceeding
DOI: 10.1145/257089.257295 Document Type: Conference Paper |
Times cited : (5)
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References (4)
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