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Volumn 35, Issue 19, 1995, Pages 2731-2736
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Natural problems for stereoscopic depth perception in virtual environments
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Author keywords
Binocular fusion; Stereoscopic display; Vergence
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Indexed keywords
BINOCULAR VISION;
COMPUTER GRAPHICS;
DEPTH PERCEPTION;
DISPLAY SYSTEM;
EYE MOVEMENT;
HUMAN;
IMAGE DISPLAY;
IMAGE QUALITY;
PRIORITY JOURNAL;
REVIEW;
STEREOSCOPIC VISION;
STRESS;
VIRTUAL REALITY;
VISUAL FIELD;
VISUAL SYSTEM;
ACCOMMODATION, OCULAR;
ADAPTATION, OCULAR;
COMPUTER SIMULATION;
CONVERGENCE, OCULAR;
DATA DISPLAY;
DEPTH PERCEPTION;
EYE MOVEMENTS;
HUMAN;
SUPPORT, NON-U.S. GOV'T;
VISION, BINOCULAR;
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EID: 0029123819
PISSN: 00426989
EISSN: None
Source Type: Journal
DOI: 10.1016/0042-6989(95)00018-U Document Type: Article |
Times cited : (320)
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References (23)
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