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Volumn 30, Issue 3, 1998, Pages 21-24

Concrete teaching: Hooks and props as instructional technology

Author keywords

Active learning; Active teaching; C++; Introductory computer; Java; Pointers; Science

Indexed keywords


EID: 0012610675     PISSN: 00978418     EISSN: None     Source Type: Conference Proceeding    
DOI: 10.1145/290320.283003     Document Type: Article
Times cited : (14)

References (14)
  • 2
  • 3
    • 0031624197 scopus 로고    scopus 로고
    • The design of guided learner-adaptable scaffolding in interactive learning environments
    • Jackson, S. L., Krajcik, J. and Soloway, E. The design of guided learner-adaptable scaffolding in interactive learning environments. In Proceedings of CHI 98 (1998).
    • (1998) Proceedings of CHI 98
    • Jackson, S.L.1    Krajcik, J.2    Soloway, E.3
  • 4
    • 0030383110 scopus 로고    scopus 로고
    • Use of laboratories in Computer Science education: Guidelines for good practice
    • ACM/SIGCSE
    • Knox, D., Wolz, U. et al. Use of laboratories in Computer Science education: guidelines for good practice. In Proceedings of the 1996 ITCSE conference (1996), ACM/SIGCSE, pp. 167-181.
    • (1996) Proceedings of the 1996 ITCSE Conference , pp. 167-181
    • Knox, D.1    Wolz, U.2
  • 5
    • 0030714334 scopus 로고    scopus 로고
    • A model for the creation of online courseware
    • ACM/SIGCSE, SIGCSE Bulletin, September 1997
    • Lawhead, P. B. A model for the creation of online courseware. In Proceedings of ITCSE 97 (1997), ACM/SIGCSE, pp. 31-36. SIGCSE Bulletin, September 1997.
    • (1997) Proceedings of ITCSE 97 , pp. 31-36
    • Lawhead, P.B.1
  • 6
    • 0030407946 scopus 로고    scopus 로고
    • Interactive hypermedia courseware for the world wide web
    • ACM/SIGCSE
    • Marshall, A. and Hurley, S. Interactive hypermedia courseware for the world wide web. In Proceedings of the 1996 ITCSE conference (1996), ACM/SIGCSE, pp. 1-5.
    • (1996) Proceedings of the 1996 ITCSE Conference , pp. 1-5
    • Marshall, A.1    Hurley, S.2
  • 7
    • 0013176701 scopus 로고    scopus 로고
    • Active learning and its use in Computer Science
    • ACM/SIGCSE
    • McConnell, J. J. Active learning and its use in Computer Science. In Proceedings of the 1996 ITCSE conference (1996), ACM/SIGCSE, pp. 51-54.
    • (1996) Proceedings of the 1996 ITCSE Conference , pp. 51-54
    • McConnell, J.J.1
  • 8
    • 0003900746 scopus 로고
    • (Rethinking School in the Age of the Computer). Basic Books
    • Papert, S., The Children's Machine (Rethinking School in the Age of the Computer). Basic Books, 1993.
    • (1993) The Children's Machine
    • Papert, S.1


* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.