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Affisco, J.F.1
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A survey of methods used for evaluating student performance on business simulations
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Anderson, P. H., & Lawton, L. (1992). A survey of methods used for evaluating student performance on business simulations. Simulation & Gaming, 23, 490-498.
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Anderson, P.H.1
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Reflections on my involvement with computerized business simulations
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Biggs, W. D. (1995). Reflections on my involvement with computerized business simulations. Simulation & Gaming, 26, 159-167.
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Biggs, W.D.1
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An extension of Wolfe's study of simulation game complexity
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Butler, R. J., Pray, T. F., & Strang, D. R. (1979). An extension of Wolfe's study of simulation game complexity. Decision Sciences, 10, 480-486.
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Butler, R.J.1
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From Simgames to Africa (and back): Aretrospect from Canada
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Cavanagh, T. K. (1994). From Simgames to Africa (and back): Aretrospect from Canada. Simulation & Gaming, 25, 185-192.
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Cavanagh, T.K.1
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Using a business simulation in a principles of management course-learning outcomes and perceptions
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In A. C. Burns & L. Kelly (Eds.), Developments in business simulations and experiences, Stillwater: Oklahoma State University
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DiBattista, R. A. (1986). Using a business simulation in a principles of management course-learning outcomes and perceptions. In A. C. Burns & L. Kelly (Eds.), Developments in business simulations and experiences(pp. 28-32). Stillwater: Oklahoma State University.
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DiBattista, R.A.1
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7
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Practice in theory
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Goodman, F. L. (1995). Practice in theory. Simulation & Gaming, 26, 178-189.
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Simulation & Gaming
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Goodman, F.L.1
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8
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A business gaming odyssey
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Keys, J. B. (1994). A business gaming odyssey. Simulation & Gaming, 25, 487-501.
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Keys, J.B.1
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The role of management games and simulations in education and research
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Keys, J. B.,& Wolfe, J. (1990). The role of management games and simulations in education and research. Journal of Management, 16, 307-336.
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Keys, J.B.1
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Give a small child a hammer and soon everything needs hammering
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Lederman, L. L. (1994). Give a small child a hammer and soon everything needs hammering. Simulation & Gaming, 25, 215-220.
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Simulation & Gaming
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Lederman, L.L.1
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Gaming/simulations: A third world experience
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Pimentel, F. Q. (1995). Gaming/simulations: A third world experience. Simulation & Gaming, 26(4), 480-488.
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Simulation & Gaming
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Pimentel, F.Q.1
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Astudy of the educational value of management games
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Raia, W. E. (1966). Astudy of the educational value of management games. Journal of Business, 39, 339-352.
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Simulations-one man's experience and a new challenge
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Rausch, E. (1995). Simulations-one man's experience and a new challenge. Simulation & Gaming, 26(2), 213-218.
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Simulation & Gaming
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Rausch, E.1
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Accidental involvement in simulation gaming
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Saunders, D. (1994). Accidental involvement in simulation gaming. Simulation & Gaming, 25, 245-250.
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(1994)
Simulation & Gaming
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Saunders, D.1
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Scott, T. W., Strickland, A. J., Hofmeister, D. L.,& Thompson, M. D. (1992). MICROMATIC: A management simulation. Boston: Houghton Mifflin.
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MICROMATIC: A management simulation
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Scott, T.W.1
Strickland, A.J.2
Hofmeister, D.L.3
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16
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HowI designed a game-and discovered the meaning of life
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Thiagarajan, S. (1994). HowI designed a game-and discovered the meaning of life. Simulation & Gaming, 25, 529-535.
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Simulation & Gaming
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Thiagarajan, S.1
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A quarter century of games and simulations in geography
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Walford, R. (1995). A quarter century of games and simulations in geography. Simulation & Gaming, 26(2), 236-248.
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(1995)
Simulation & Gaming
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Walford, R.1
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Personal reflections on my experiences with simulations
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Wheatley, W. J. (1994). Personal reflections on my experiences with simulations. Simulation & Gaming, 25, 269-273.
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Wheatley, W.J.1
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The effects of game complexity on the acquisition of business policy knowledge
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Wolfe, J. (1978). The effects of game complexity on the acquisition of business policy knowledge. Decision Sciences, 9, 143-155.
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Wolfe, J.1
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The evaluation of computer-based business games
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In J. W. Gentry (Ed.), London: Nichols/GP
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Wolfe, J. (1990). The evaluation of computer-based business games. In J. W. Gentry (Ed.), Guide to business gaming and experiential learning(pp. 279-300). London: Nichols/GP.
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Guide to Business Gaming and Experiential Learning
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Wolfe, J.1
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Team-size effects on business game performance and decision-making behaviors
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Wolfe, J., & Chacko, T. I. (1983). Team-size effects on business game performance and decision-making behaviors. Decision Sciences, 14, 121-132.
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Wolfe, J.1
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The effects of different grade weights on business game learning levels
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Wolfe, J.,& Roberts, C. R. (1985-1986). The effects of different grade weights on business game learning levels. Journal of Educational Technology Systems, 17, 45-59.
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Wolfe, J.1
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Computerized general management games: The effectiveness of business games in strategic management coursework
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Wolfe, J., & Rogé, J. (1997). Computerized general management games: The effectiveness of business games in strategic management coursework. Simulation & Gaming, 28, 423-441.
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Wolfe, J.1
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