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Volumn 2269, Issue , 2002, Pages 354-367

Visualization for the mind’s Eye

Author keywords

[No Author keywords available]

Indexed keywords

VISUALIZATION;

EID: 0010250397     PISSN: 03029743     EISSN: 16113349     Source Type: Journal    
DOI: 10.1007/3-540-45875-1_28     Document Type: Article
Times cited : (9)

References (25)
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    • Archambault, D., Burger, D.: TIM (Tactile Interactive Multimedia): Development and adaptation of computer games for young blind children. Workshop on Interactive Learning Environments for Children, Athens, Greece, March 1-3 (2000) http://ui4all.ics.forth.gr/i3SD2000/Archambault.PDF
    • (2000) Workshop on Interactive Learning Environments for Children
    • Archambault, D.1    Burger, D.2
  • 3
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    • Structuring Lesson Material to Flexibly Teaching in a Computer Integrated Classroom
    • Dortmund, Germany, October 8-11 (2001). Research Report 763, University of Dortmund, ISSN 0933-6192
    • Baloian, N., Hoppe, H.U., Luther, W.: Structuring Lesson Material to Flexibly Teaching in a Computer Integrated Classroom. GI-Workshop der Fachgruppe “Intelligente Lehr- /Lernsysteme”, Dortmund, Germany, October 8-11 (2001). Research Report 763, University of Dortmund, ISSN 0933-6192, 187-194
    • Gi-Workshop Der Fachgruppe “Intelligente Lehr- /Lernsysteme” , pp. 187-194
    • Baloian, N.1    Hoppe, H.U.2    Luther, W.3
  • 5
    • 0003243492 scopus 로고
    • Towards Accessible Human-Computer Interaction
    • Jakob Nielsen, Editor
    • Bergman, E., Johnson, E.: Towards Accessible Human-Computer Interaction, in “Advances in Human-Computer Interaction”, Volume 5, Jakob Nielsen, Editor (1995)
    • (1995) Advances in Human-Computer Interaction , vol.5
    • Bergman, E.1    Johnson, E.2
  • 7
    • 0024858877 scopus 로고
    • Earcons and icons : Their structure and common design principles
    • Blattner, M., Sumikawa, D., and Greenberg, R.: Earcons and icons : Their structure and common design principles. Human-Computer Interaction 4, (1) (1989) 11-44
    • (1989) Human-Computer Interaction , vol.4 , Issue.1 , pp. 11-44
    • Blattner, M.1    Sumikawa, D.2    Greenberg, R.3
  • 10
    • 3943053492 scopus 로고
    • Ein interaktives Lehr-/Lernsystem für Algorithmen der Computergraphik
    • Schubert, Sigrid (Hrsg.), Informatik aktuell, Springer, Berlin
    • Janser, A.: Ein interaktives Lehr-/Lernsystem für Algorithmen der Computergraphik. In: Schubert, Sigrid (Hrsg.): Innovative Konzepte für die Ausbildung, Informatik aktuell, Springer, Berlin (1995) 269-278
    • (1995) Innovative Konzepte für Die Ausbildung , pp. 269-278
    • Janser, A.1
  • 15
    • 84948968282 scopus 로고    scopus 로고
    • Algorithmus-Animation in Lehr- und Lernsystemen der Computergraphik
    • Diehl, St., Kerren, A. (Hrsg.), Dagstuhl, 11.-12.5.2000
    • Luther, W.: Algorithmus-Animation in Lehr- und Lernsystemen der Computergraphik. Diehl, St., Kerren, A. (Hrsg.). GI-Workshop SV 2000. Dagstuhl, 11.-12.5.2000, 103-114
    • Gi-Workshop SV 2000 , pp. 103-114
    • Luther, W.1
  • 16
    • 0029716825 scopus 로고    scopus 로고
    • Audio enhanced 3D interfaces for visually impaired users
    • Mereu, S., Kazman, R.: Audio enhanced 3D interfaces for visually impaired users. Proc. ACM CHI 96 (1996) 72-78
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  • 17
    • 33748540279 scopus 로고    scopus 로고
    • The Use of Non-Speech Sounds in a Hypermedia Interface for Blind Users
    • in Edwards, A.D.N., Arato, A., and Zagler, W.L. (Eds.), IFIP World Computer Congress
    • Morley, S., Petrie, H., O’Neill A.-M., McNally, P.: The Use of Non-Speech Sounds in a Hypermedia Interface for Blind Users, in Edwards, A.D.N., Arato, A., and Zagler, W.L. (Eds.): ‘Computers and Assistive Technology’. Proc. ICCHP’ 98. XV. IFIP World Computer Congress (1998) 205-214
    • (1998) Computers and Assistive Technology. Proc. ICCHP’ 98. XV , pp. 205-214
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  • 19
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    • Integrating Active Tangible Devices with a Synthetic Environment for Collaborative Engineering
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    • Ressler, S., Antonishek, B.: Integrating Active Tangible Devices with a Synthetic Environment for Collaborative Engineering. Proc. 2001 Web3D Symposium. Paderborn, Germany, Febr. 19-22 (2001) 93-100
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    • Ressler, S.1    Antonishek, B.2
  • 20
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    • Concentration Game, an Audio Adaptation for the blind
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    • Roth, P., Petrucci, L., Assimacopoulos, A., Pun, Th.: Concentration Game, an Audio Adaptation for the blind. CSUN 2000 Conference Proceedings, 20-25 March, Los Angeles, USA (2000) http://www.csun.edu/cod/conf2000/proceedings/gensess_proceedings.html
    • (2000) CSUN 2000 Conference Proceedings
    • Roth, P.1    Petrucci, L.2    Assimacopoulos, A.3    Pun, T.4
  • 21
    • 84949023213 scopus 로고    scopus 로고
    • Usability and Cognitive Impact of the Interaction with 3D Virtual Interactive Acoustic Environments by Blind Children
    • VR and Assoc. Technologies Alghero, Sardinia, Italy, 23-25 Sep
    • Sánchez, J., Lumbreras, M: Usability and Cognitive Impact of the Interaction with 3D Virtual Interactive Acoustic Environments by Blind Children. 3rd Int. Conf. on Disability, VR and Assoc. Technologies Alghero, Sardinia, Italy, 23-25 Sep. 2000
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    • A generic direct-manipulation 3D-auditory environment for hierarchical navigation in non-visual interaction
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    • (1996) Proc. ACM ASSETS 96 , pp. 117-123
    • Savidis, A.1    Stephanidis, C.2    Korte, A.3    Crispie, K.4    Fellbaum, K.5


* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.