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Volumn , Issue , 1999, Pages 75-84

Adaptive Hierarchical Visibility in a Tiled Architecture

Author keywords

Hierarchical z buffer; Occlusion culling; Visibility culling

Indexed keywords

ARCHITECTURE; GEOMETRY; INTERACTIVE COMPUTER GRAPHICS; RENDERING (COMPUTER GRAPHICS);

EID: 0006556728     PISSN: None     EISSN: None     Source Type: Conference Proceeding    
DOI: None     Document Type: Conference Paper
Times cited : (9)

References (26)
  • 2
    • 0842348696 scopus 로고
    • An advanced Z-buffer technology
    • (Sogitec). pages
    • J. C. Chauvin (Sogitec). An advanced Z-buffer technology. IMAGE VII, pages 76-85, 1994.
    • (1994) IMAGE VII , pp. 76-85
    • Chauvin, J. C.1
  • 4
    • 0017006620 scopus 로고
    • Hierarchical geometric models for visible surface algorithms
    • J. H. Clark, Hierarchical geometric models for visible surface algorithms. Communications of the ACM, 19(10):547-554, 1976.
    • (1976) Communications of the ACM , vol.19 , Issue.10 , pp. 547-554
    • Clark, J. H.1
  • 5
    • 0342393801 scopus 로고    scopus 로고
    • A spatially and temporally coherent object space visibility algorithm
    • Technical Report TM 546, Laboratory for Computer Science, Massachusetts Institute of Technology
    • S. Coorg and S. Teller. A spatially and temporally coherent object space visibility algorithm. Technical Report TM 546, Laboratory for Computer Science, Massachusetts Institute of Technology, 1996.
    • (1996)
    • Coorg, S.1    Teller, S.2
  • 10
  • 12
    • 84966611224 scopus 로고
    • Technical Report TR95-017, Department of Computer Science, University of North Carolina, Chapel Hill
    • C. Georges, Obscuration culling on parallel graphics architectures, Technical Report TR95-017, Department of Computer Science, University of North Carolina, Chapel Hill, 1995.
    • (1995) Obscuration culling on parallel graphics architectures
    • Georges, C.1
  • 13
    • 85001914773 scopus 로고
    • Error-bounded antialiased rendering of complex environments
    • N. Greene, and M. Kass, Error-bounded antialiased rendering of complex environments. Computer Graphics (Proc. Siggraph), Vol. 28, No. 2, 1994.
    • (1994) Computer Graphics (Proc. Siggraph) , vol.28 , Issue.2
    • Greene, N.1    Kass, M.2
  • 18
    • 0029194987 scopus 로고
    • Portals and mirrors: Simple, fast evaluation of potentially visible sets
    • Monterey, CA
    • D. Luebke and C. Georges. Portals and mirrors: Simple, fast evaluation of potentially visible sets. In ACM Interactive 3D Graphics Conference, Monterey, CA, 1995.
    • (1995) ACM Interactive 3D Graphics Conference
    • Luebke, D.1    Georges, C.2
  • 22


* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.