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Volumn 1, Issue 1, 1995, Pages 3-15

The effect of update rate on the sense of presence within virtual environments

Author keywords

immersion; presence; update rate; virtual environments

Indexed keywords


EID: 0003049454     PISSN: 13594338     EISSN: 14349957     Source Type: Journal    
DOI: 10.1007/BF02009709     Document Type: Article
Times cited : (113)

References (19)
  • 2
    • 84936100612 scopus 로고    scopus 로고
    • Barfield, W. and Weghorst, S., (1993). The Sense of Presence Within Virtual Environments: A Conceptual Framework, in Human Computer Interaction: Software and Hardware Interfaces, (Eds.) G. Salvendy and M. Smith, Elsevier Publisher, 699–704.
  • 3
    • 84936162657 scopus 로고    scopus 로고
    • Barfield, W., Sheridan, T., Zeltzer, D. and Slater, M., (1995). Presence and Performance within Virtual Environments, in Virtual Environments and Advanced Interface Design, (Eds.) W. Barfield and T. Furness III, Oxford University Press.
  • 4
    • 84936147762 scopus 로고    scopus 로고
    • Barfield, W., Rosenberg, C. and Lotens, W., (1995). Augmented-Reality Displays, in Virtual Environments and Advanced Interface Design, (Eds.) W. Barfield and T. Furness III, Oxford University Press.
  • 5
    • 84936105738 scopus 로고    scopus 로고
    • Foley, J., Van Dam, A., Feiner, S.K., Hughes, J.F. and Phillips, R.L., (1994). Introduction to Computer Graphics, Addison-Wesley.
  • 6
    • 84936125234 scopus 로고    scopus 로고
    • Hendrix, C. and Barfield, W., (1995a). Ego-presence within Virtual Environments as a function of Visual Display Parameters, accepted for publication Presence: Teleoperators and Virtual Environments.
  • 7
    • 84936145349 scopus 로고    scopus 로고
    • Hendrix, C. and Barfield, W., (1995b). Presence as a Function of Auditory Cues, accepted for publication Presence: Teleoperators and Virtual Environments.
  • 14
    • 84936135017 scopus 로고    scopus 로고
    • Slater, M. and Usoh, M., (1993). Presence in Immersive Virtual Environments, IEEE Virtual Reality International Symposium, 90–96.
  • 16
    • 84936131475 scopus 로고    scopus 로고
    • Slater M., Steed, A. and Usoh, M., (1993). The Virtual Treadmill: A Naturalistic Metaphor for Navigating in Immersive Virtual Environments, in M. Goebel (Ed.), Proceedings of the Eurographics Workshop on Virtual Reality, Barcelona, September.
  • 18
    • 84936139473 scopus 로고    scopus 로고
    • Weghorst, S. and Billinghurst, M., (1993). Spatial Perception of Immersive Virtual Environments, HIT Lab Technical Report, University of Washington.


* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.