메뉴 건너뛰기




Volumn , Issue , 1997, Pages 323-338

Model based face reconstruction for animation

Author keywords

[No Author keywords available]

Indexed keywords

3D MODELING; ANIMATION; IMAGE RECONSTRUCTION; TEXTURES;

EID: 0001027507     PISSN: None     EISSN: None     Source Type: Conference Proceeding    
DOI: None     Document Type: Conference Paper
Times cited : (52)

References (23)
  • 4
    • 79551559765 scopus 로고
    • A multiresolution spline with application to image mosaics
    • Oct.
    • Peter J. Burt and Edward H. Andelson, A Multiresolution Spline With Application to Image Mosaics, ACM Transactions on Graphics, 2(4):217-236, Oct., 1983.
    • (1983) ACM Transactions on Graphics , vol.2 , Issue.4 , pp. 217-236
    • Burt, P.J.1    Andelson, E.H.2
  • 5
    • 0019999344 scopus 로고
    • Obtaining 3-Dimensional shape of textured and specular surfaces using four-source photometry
    • Coleman EN, Jain R, Obtaining 3-Dimensional Shape of Textured and Specular Surfaces Using Four-Source Photometry, IEEE Computer Graphics and Image Processing, 18:309-328, 1982.
    • (1982) IEEE Computer Graphics and Image Processing , vol.18 , pp. 309-328
    • Coleman, E.N.1    Jain, R.2
  • 7
    • 0030196960 scopus 로고    scopus 로고
    • Taking advantage of image-based and geometry-based constraints to recover 3-D surfaces
    • Jul.
    • P. Fua and Y. G. Leclerc, Taking Advantage of Image-Based and Geometry-Based Constraints to Recover 3-D Surfaces, Computer Vision and Image Understanding, 64(1):111-127, Jul., 1996.
    • (1996) Computer Vision and Image Understanding , vol.64 , Issue.1 , pp. 111-127
    • Fua, P.1    Leclerc, Y.G.2
  • 8
    • 0029694942 scopus 로고    scopus 로고
    • Constructing a 3D individual head model from two orthogonal views
    • Springer-Verlag
    • Horace H. S. Ip, Lijin Yin, Constructing a 3D individual head model from two orthogonal views. The Visual Computer, Springer-Verlag, 12:254-266, 1996.
    • (1996) The Visual Computer , vol.12 , pp. 254-266
    • Ip, H.H.S.1    Yin, L.2
  • 11
    • 0001869906 scopus 로고
    • A transformation method for modeling and animation of the human face from photographs
    • Springer-Verlag Tokyo
    • Tsuneya Kurihara and Kiyoshi Arai, A Transformation Method for Modeling and Animation of the Human Face from Photographs, Computer Animation, Springer-Verlag Tokyo, pp. 45-58, 1991.
    • (1991) Computer Animation , pp. 45-58
    • Kurihara, T.1    Arai, K.2
  • 12
  • 19
    • 0013116538 scopus 로고    scopus 로고
    • Nadia magnenat thalmann, daniel thalman towards natural communication in networked collaborative virtual environments
    • Pisa, Italy
    • Igor S. Pandzic, Tolga K. Capin, Nadia Magnenat Thalmann, Daniel Thalman Towards Natural Communication in Networked Collaborative Virtual Environments, In Proceedings of FIVE '96, Pisa, Italy, 1996.
    • (1996) Proceedings of FIVE '96
    • Pandzic, I.S.1    Capin, T.K.2
  • 20
    • 0031337918 scopus 로고    scopus 로고
    • Reading between the lines - A method for extracting dynamic 3D with texture
    • Marc Proesmans, Luc Van Gool. Reading between the lines - a method for extracting dynamic 3D with texture. In Proceedings of VRST, pp. 95-102, 1997.
    • (1997) Proceedings of VRST , pp. 95-102
    • Proesmans, M.1    Van Gool, L.2
  • 21
    • 0142019152 scopus 로고
    • Extracting of 3D shapes from the moving human face using lighting switch photometry
    • Springer-Verlag, Tokyo
    • Hrroshi Saji, Hirohisa Hioki, Yoshihisa Shinagawa, Kensyu Yoshida and Tosiyasu L. Kunii, Extracting of 3D Shapes from the moving human face using lighting Switch Photometry. Creating and Animating the virtual world, Springer-Verlag, Tokyo, pp. 69-86, 1992.
    • (1992) Creating and Animating the Virtual World , pp. 69-86
    • Saji, H.1    Hioki, H.2    Shinagawa, Y.3    Yoshida, K.4    Kunii, T.L.5


* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.